Computer Game Designers uses 3-d modelling to create characters, weapons, landscapes and many more objects with will be put into a game to make it run and look realistic.
This is an image of a character out of the game bio shock. This is a professional standard piece of a 3-d modelled character for a computer game.
The film industry uses 3-d modelling for animation and computer generated imagery (CGI). They uses 3-d modelling in the film industry do create and object that is not real or can not be filmed. Computer generated imagery helps bring the image to life and makes it look realistic.
This is an image out of the movie avatar. Through out the whole of this movie they used computer generated imagery. The two people you see in this image are made from 3-d modelling.
Advertisement and marketing also uses 3-d Modelling to create there products. They uses 3-d modelling for advertisement because it is more aesthetically pleasing then looking at a 2-d image. Another benefit of using 3-d modelling is that people can get a grater view of what the advertisement company are trying to sell.
This is a image of how advertisement and marketing company use 3-d modelling to get there product across.
All of these types of media sectors have to consider different things. The computer games industry have to consider that the product has to be at a professional standard. This takes lots of time and planning. Also when they have made the 3-d model they have to take into consideration that the game runs smoothly with the model in it and the character or object render/loads perfectly.
The film industry have to consider that when they make the 3-d model that it is up to a professional standard. So the Computer Generated Image has to look realistic and blend in with the blue screen of the film. They have to consider that the movie looks right with the certain model so they have to look at all aspects and adjust any aspects that need to be changed.
The advertisement and modelling industry have to make sure that every model they make has to be able to get their point across to the audience. The model has to be checked over because, they need to see if there is any errors the audience might be put of f by it and not by the product. The advertisement and marketing have to make sure that everything they produce has to be at a professional standard.
All of these types of media sectors have to consider different things. The computer games industry have to consider that the product has to be at a professional standard. This takes lots of time and planning. Also when they have made the 3-d model they have to take into consideration that the game runs smoothly with the model in it and the character or object render/loads perfectly.
The film industry have to consider that when they make the 3-d model that it is up to a professional standard. So the Computer Generated Image has to look realistic and blend in with the blue screen of the film. They have to consider that the movie looks right with the certain model so they have to look at all aspects and adjust any aspects that need to be changed.
The advertisement and modelling industry have to make sure that every model they make has to be able to get their point across to the audience. The model has to be checked over because, they need to see if there is any errors the audience might be put of f by it and not by the product. The advertisement and marketing have to make sure that everything they produce has to be at a professional standard.